![]() ![]() ![]() This is usually done by aiming diagonally down while running and using charge beam or missiles to finish off the enemy in the first half of the game. ![]() It is even better to kill them without stopping. Killing enemies in the way is generally faster than jumping over them or taking hits.Avoid taking hits as much as possible, as Samus gets knocked back very far, and you typically lose almost a second for each unintentional hit.Every time Samus land, she has a landing animation and must then accelerate to start running again. Morph ball moves horizontally slower in the air than spin jumping. If in the air and you need to move horizontally, avoid being in morph ball.Jumping is horizontally twice as slower than running. Run as much as possible, and jump as little as possible.That 00:00 Main Deck File will now have the New Game+ Symbol. Then play through the file and beat the game without saving. To have a 00:00 Main Deck File with the New Game+ attributes, first get a standard 00:00 Main Deck File. The file will still be at the last spot you saved, but you will now have that symbol. To get that symbol, simply play a file and beat it. A New Game+ file is shown on the file select screen with the screw attack symbol on the right side of the file. The file you started on should now be a 00:00 Main Deck file, where all you have to do is go through a few boxes of dialog then you can immediately start playing.Ī New Game+ File is especially handy for keeping count of your item count, and also your current in-game time in minutes. Once you see Samus's ship land in the ship, and the computer starts talking to you, then soft reset. On a fresh file, start the game and go through the introduction cutscene. Fortunately, the game provides a way to start with an empty file without having to trudge through that introductory cutscene with every attempt via getting a 00:00 Main Deck File. Resetting in Metroid Fusion would normally be very long, painful, and timewasting because of the very long introduction cutscene with slow text that is at least 5 minutes long. RTA Timing ends upon losing control of Samus, or the moment Samus gets beamed back into her ship after defeating Omega Metroid. Things that don't count towards the in-game timer include:įor racing, RTA timing begins upon hitting "Start Game" on a 00:00 Main Deck File, or "Continue" on a 00:00 Main Deck New Game+ File. Anytime you see Samus moving and/or have control over her.The in-game timer counts anytime you see the playing screen, including: This means your final time is the time shown at the end of the game, after the credits. Timing standards by the metroid fusion speedrunning community go by in-game time. ![]()
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